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Joined 1 year ago
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Cake day: July 13th, 2023

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  • What Remains of Edith Finch

    Kentucky Route Zero

    Life is Strange

    These are not the games I play the most. In terms of hours it would be Minecraft, Civilization VI, Divinity II: Original Sin, and Sprocket. And I love those games a lot, but they don’t bring me the same experience as a well made story-driven game.

    What Remains of Edith Finch is a “walking simulator” in terms of gameplay, but it should really be seen as an interactive movie. As Edith Finch, you go back to the house you grew up in as a kid, and where the whole Finch family lived once. The Finch family are generally quite unfortunate and usually meet an untimely end to their lives. As you go through the house room by room, you explore Edith’s memories and the last moments of the person who died. It is only two hours long and should be played in a single sitting for the best experience. It is so far the only game where, when it was finished, I couldn’t do anything besides sitting behind the screen, staring at the credits that were rolling, feeling bittersweet awe and sadness. It is an experience that I cannot recommend enough.

    Kentucky Route Zero, on the other hand, is a bit harder to recommend, because I feel it’s much more niche. It is another story driven game that takes a point and click approach to moving around. What makes it tick, though, is the sense of mystery. The game starts with a man named Conway. He is delivering a shipment of antiques - the last one before the shop will close down. He is rather lost, but gets the directions that he must go over highway zero. As you go through the game, you explore the mysterious underground highway and river of Kentucky and meet interesting people along the way - all of them with their own issues. Debt, guilt, addiction, and loss are all handled in this game. It’s tricky to recommend, as there is nothing in terms of “actual gameplay.” But for those that enjoy an interactive and unique story, it should be on your radar.

    And lastly, the most famous one on my list: Life is Strange. I don’t think it needs much introduction, but for those who don’t know it: It is a game about Max, who discovers she can rewind time to a certain extent, and Chloe, her childhood friend with whom she reconnects. Don’t worry about the superpower part too much; it’s not a wacky Marvel thing, but rather a tool that is used to influence your environment and the people around you in more subtle ways. You explore Arcadia Bay and its inhabitants and learn more about Chloe as well. The game also presents you with various story choices that influence how people feel about you and react to you. Don’t expect Detroit: Become Human levels of choices matter, though.

    For me, I had the pleasure of going in completely blind and playing the prequel first. While I can understand that playing the prequel after the original can make the prequel feel underwhelming, it worked out for me. In the prequel, you play as Chloe before Max returns to Arcadia Bay and get to know her and her story. Then you go into Life is Strange already caring about Chloe, which elevated the experience significantly for me. So, to those that played it too, you know the choice I made at the end ;)


  • Absolute favourite game soundtrack? Frostpunk’s OST. The soundtrack really brings home the desperation and harshness of survival in the cold. When the storm is coming and the music swells up… goosebumps. Every single time.

    Divinity 2: Original Sin has a great soundtrack too. Kinda surprised I couldn’t find it in the comments. Minecraft as well. It’s very soothing and calming.

    Aside from that, some smaller titles with great music: GRIS, What Remains of Edith Finch, and FAR: Lone Sails.




  • The annoying thing is that there was a solution for this. They sold earbuds with anti-knotting wires a few years ago. I bought Sennheiser earbuds with anti-knotting wires, used them day in, day out, on the road in my pockets and at home at my desktop and they lasted for two and a half years. Given how much I used them, that’s a long time. I bought the same model again and they too lasted very long. Now they suddenly did away with the perfect solution and want to do everything wireless as if we can spare the lithium. It’s ridiculous.



  • Apparently the maximum limit of a PDF page is 15 million inches in each direction. That’s roughly 381 km or 236.7 miles. This is larger than The Netherlands in terms of square km or miles. If you really want to have a mega dungeon, there’s your limit ;)

    Of course, this cannot be printed, but a page is a page!





  • The ending of How I Met Your Mother. Like, it was certainly no cinematic masterpiece, but I felt like it was a very logical build-up and delivery. I don’t get the impression that they really stretched the story for more seasons either (yes I know they did add more things to stretch it, I just mean I think it doesn’t show story-wise). But even a few days ago I saw people complaining about how bad the ending was, and it’s a rhetoric I see almost every time the show is mentioned. And, again, it is not a cinematic masterpiece by any stretch, but I wouldn’t expect that from a sitcom anyway.





  • Mostly fucking right for sure.

    With some rare exceptions of course (e.g. Oskar Schindler), every single Nazi member either contributed to or wilfully ignored the industrial deathmachines in the concentration camps. Let those who profiteered work in the same conditions as a slave for a few years and let those that were actively involved (e.g. the camp guards, developers, and all high level party members) be gassed.



  • To be honest, many games published by Annapurna Interactive are an incredible experience. So, if you want to experience some new things, check them out if you haven’t already! I can personally recommend Stray and What Remains of Edith Finch. Final note; if you play the latter for the first time, play it in a single sitting. It’s only 2 hours but man is it worth it!