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Joined 1 year ago
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Cake day: June 14th, 2023

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  • I tried playing Outer Worlds but my main complaint was that I was constantly being overwhelmed by just how garish and visually busy the game was. The area that I was exploring was a bit too colourful, a bit too cluttered, and enemies didn’t stand out well enough for me to differentiate them from the background visual elements. I got frustrated with the number of times I wouldn’t notice an enemy until I was right on top of them.

    Another issue I faced was a classic dissonance seen in most RPG/FPS blends - it’s where you can equip a high powered rifle and shoot an enemy in their unprotected head only to watch them shrug the shot off with ease as their HP bar drops by a measly 10%. It ruins immersion for me, just reminds me that I am not actually an adventurer exploring a strange new universe, I’m just a guy playing a video game.

    Apart from that, there was a lot to like! I liked the story that I got to experience, the characters seemed cool, the quests were interesting. I just couldn’t push past the things that bothered me to see more of the stuff I liked.




  • The writing is the strongest part of the game in my opinion. But the writing almost NEVER translates to interesting gameplay.

    As an example, there’s a quest where you’re tasked with tracking some bad guys through a labyrinthine canyon, then you need to search for clues to find out where they came from, who hired them, etc. The gameplay for the quest is about the least imaginative way to interpret that story - the tracking is just following waypoint markers on your screen; the combat is just shooting four basic enemies; and finally the “search for clues” is just looting one item from the enemy leader’s corpse. Then you fast travel back to the quest giver and get some credits as a reward.

    Nearly every quest is like this. They present an interesting story via the dialogue, but then the actual gameplay for the quest is always just travel to a location, shoot some bad guys and/or pick up an item and/or talk to a person, then fast travel back and get some credits.