• 0 Posts
  • 63 Comments
Joined 1 year ago
cake
Cake day: June 14th, 2023

help-circle


  • I’ve got twenty five years in and I know how good I’ve got it. I may not always be able to get the job I want, but I don’t ever have to worry about not working. That’s an incredible luxury. But also, unfortunately it really sucks training up completely green developers. They often contribute negative value to the team and then once you finally get them to the point where you can start relying on them, they leave or your team gets broken up. That’s not the fault of young developers at all, but it’s just a reality we all have to navigate. I do enjoy working with enthusiastic and curious people, and experience is certainly no guarantee of that. And I like having new perspectives and skills, even if I hate to crush their expectations with the reality of development. We currently can’t use fucking lambdas because they aren’t supported on our ancient version of Spring.




  • I loved every other Diablo and went hard on 4. Then one day I just put the controller down and never picked it back up. I might play more later, but I’m so tired of games that are just nakedly obvious about being nothing but a grind and a job. I wasted so much money getting PSPlus for just this game. All told I spent about $150 on this and the only thing of value I got was a few hours playing with some old friends who also stopped playing and made me realize I wasn’t getting anything else out of it.

    I’ve played a hell of a lot of BG3 and it feels completely the opposite. There is so much content that motivates me to do it for roleplay reasons. It doesn’t feel nearly as grindy. Some of the dialogs are a bit much to slog through after seeing them a few too many times, but they were all great the first time through, and it motivates me to try different options to get different dialog. But everyone knows BG3 is good.

    Guess I’ll round out my list.

    I really enjoyed Jedi: Outcast. Like BG3, the story is as good as the action, but there’s really only one storyline and if I recall you can get pretty much everything on a single playthrough so there aren’t really even mechanical decisions to make other than how to approach a combat.

    Horizon: Forbidden West was pretty fun. I put it down for other games and haven’t gotten back to it but I will. Seems to share a lot with Jedi. Similar gameplay, similar linear storyline. It feels like mechanical choices are more meaningful and maybe you can’t do everything on a single playthrough but again I haven’t finished it.

    Hogwarts Legacy: my wife wanted this because Harry Potter, but then it made her motion sick. So I felt obligated to play it to get our money’s worth and I didn’t make it very far at all before putting it down. Maybe there is more there further into the game but it didn’t grab me enough to find out.


  • Also if I pay for a mod and they release a patch that breaks it (seems unlikely but we’ve already gotten about two or three more patches than I expected), I would expect them to fix the mod or pay the creator to do so.

    Oh and I would expect them to magically resolve conflicts between paid mods.

    If a free mod breaks and never gets fixed, or a free mod breaks another mod, fair I have no expectations there. But once I fork out money that’s not a mod, that’s a product now. And if Bethesda is taking my money, they are responsible for the product.





  • It’s hard to say what algorithm would serve you better. Seems like this does what you are seeing it to do. It’s not how I’d do it, but I don’t prioritize unblocked users. To fix this, I’d assign a multiplier for zero blocked users. It might be one so that no blocked users is the same as one mathematically. But maybe free speech is so important to you that you give it a multiplier of 2 or wherever.

    active_users / [MAX(1,blocked_users)]

    This would be a multiple of 1. Change the 1 to a 0.5 for a multiple of 2.

    I didn’t look at the script but it probably has a Max function which just returns the higher of two numbers, effectively putting a lower bound on the possible values.



  • Honestly Bethesda games are just a modding sandbox for me. I’ve played hundreds of hours of Skyrim and I’m not sure I’ve ever finished the main quest. I know I’ve never taken a side in the civil war. The built in story and quests are important but my fun comes from downloading mods and just roaming like a wandering monk doing whatever quests I run into. Sometimes OP, other times with immersive mods or alternative perks or spells.

    I’m probably not a typical gamer as I’ve had hundreds on hours into BG3 and only made it to act 3 once so far and have yet to finish any of my runs before I decide to have a relationship with someone different or try a durge run, or evil, or realized I forgot to resolve some quest that is now closed. I’m not sure how long a full run is maybe 100 hours? But it’s a lot to invest before I get bored and want to try something new.

    I also have a need to collect all the gimmicky items even when I know I have or will get much better stuff for the slot. I play Bethesda games the same way. Gotta run over and collect the book of arcane bow if I’m going to be an archer…

    Anyway, mods are a core part of the deal for me. They should prioritize them more.



  • I fondly remember my wow days and friends. But it doesn’t fit into my life any more. It’s too all-consuming. Plus, it feels less like an adventure and more like a theme park. Everything is so tidy and precise with carefully measured dopamine hits at regular intervals.

    There’s no getting back the things I’m nostalgic for. Even if all the people came back and I got back into my guild, I have kids and obligations. I don’t want my kids to hear me say something like I can’t attend their play because it’s raid night, or watch me rush to finish daily quests before bed like any of that shit matters.

    I’m still casual friends with some of the folks I met through wow. But I’m done with it.




  • Jokes on them. That stuff turns me off. I’ve been playing one iteration or another of Diablo for over 25 years. I mean I take long breaks but I always come back. But Diablo 4, as well as it’s made, isn’t Diablo. I don’t want other people in my games unless they are IRL friends, and while I enjoy seasonal powers because I enjoy the gameplay, I don’t care about the rewards. And I’m just not a big fan of stacking tiny little 1-2% buffs and calling that advancement. When I drop a skill point I want to feel it without breaking out statistical analysis.

    I played the hell out of it up until the season and then for about a month into the season. And I think I’m already done with it. Rather play BG3, or replay Jedi, or finish Horizon Forbidden West assuming I still remember how to play. D4 was a good story and the production values are top notch, but it doesn’t have the replayability joy of earlier games.


  • There are no tools for reliably detecting the presence or absence of AI writing. But also, I’m just fine with banning sites because they are terrible. There is no requirement to promote garbage sites (and increasing their revenue and SEO by affording them an air of legitimacy) just because they haven’t been caught doing anything particularly egregious. At best, give them a six month timeout or something in case they eventually get their shit together.

    Respectfully, this handling of garbage websites like they are actually journalistic endeavors is what confuses certain folks about what news can be trusted and what can’t. Now those folks can’t tell the difference between antivax, flat earth, and respected quality news. I mean I’m not holding you personally responsible or anything of course, but I’m just saying this presumption that low quality content has some kind of right to be shared and promoted needs to be looked at just as carefully as a decision to ban any particular site.