Seriously. I had a friend extolling how good his experience with his chiropractor was, in response to my tale about physical therapy after a skiing accident. I ended the argument pretty quickly by asking “how often do you have to go back”
The author can’t type very quickly
Or lawnmower man
I’ve only ever worked in one codebase that didn’t need feature flags, and even then we could have used them.
They should stick them on swappa. Kindles hold value fairly well, and they’re great gifts to kids, as they can often encourage reading
Pixel
After getting burnt by both the Google endorsed Xoom and the Google branded Nexus 10, I don’t trust them at all when it comes to tablets.
With both, Google released good products, and then proceeded to ruin them with abhorrent changes to the software. They made the Nexus 10 dump it’s tablet interface in favor of a big phone UI ffs.
Graphite is ok, but honestly it’s a solution in search of a problem
Maybe if you have a massive pr, splitting it up like this works, but that’s really a planning failure. Stories should be smaller, and if you need to keep them separate for a long time, use feature branches
The site hosted by y-combinator defends the former president of y-combinator. Weird
The gun would be a faster way to go
Great, it will now have a fraction of the features AnyList had, before Google killed the integration for no good reason
Halo does it that way too
Or use Orion, which is Safari but better
Is this the same CEO who fired the entire documentation team and then gave herself a raise?
Best? Kagi. Best free? Probably bing or searx
Paywalled article 🙃
For me the problem with AW, more than the boring gameplay loop, is the weird episodic format they shoehorned into it. You’d just be getting into the groove of the game, used to the annoying combat and stealth and such, and then it yanks you out of it and you have to watch an end of episode cutscene, and then a new episode cutscene, just to continue on
Control is awesome. I was hoping AW2 would be more like control, but from what we’ve seen in the media that doesn’t seem to be the case. Still holding out hope
Kagi summary:
- The Android Market (now Google Play Store) was launched in October 2008 with the T-Mobile G1 phone, helping establish app ecosystems on mobile.
- Before app stores, finding and downloading apps was difficult through various online stores and carrier stores with limited selection and updates.
- The Android Market centralized the app experience and discovery, giving access to a growing variety and number of apps in one place.
- Early app successes helped drive more users, phones, developers and apps in a reinforcing cycle that grew the app economy exponentially.
- Popular early apps filled gaps in Android’s capabilities in areas like weather, file management, flashlights as built-in features were still being developed.
- Later apps brought extra abilities beyond necessities, like music streaming, ebooks, games, social media and more.
- The article reminisces on the novelty of app stores and ecosystems in their early days compared to their ubiquitous presence today.
- Over 100,000 apps were available by mid-2010 and over 3.5 million apps today on Google Play.
- We now take app discovery, updates, and the overall app experience for granted due to how well app stores do their job.
- The article credits the Android Market and Apple App Store for establishing apps as the norm and changing our expectations of mobile.
I have 10 gig at home, and powerful enough networking hardware that can take advantage of it (Ubiquiti stuff)
Nothing can ever saturate the line. So it’s great for aggregate, but that’s it