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I’m currently on playthrough 4 of Stardew. Love that game
I’m currently on playthrough 4 of Stardew. Love that game
Unfortunately I had to drop Alan Wake after the prologue. The game is probably great, but I think my PC has finally hit a AAA game it just cannot handle. Perhaps I’ll give it another shot once I upgrade.
I absolutely get your criticisms with Ghost of Tsushima. While I personally loved the game when I played it, I do recall commenting that it had the same gameplay loop as I criticize Skyrim for i.e. go here, kill things, repeat, but for me the core combat mechanics were good enough that I didn’t mind. A shame that you weren’t able to enjoy them to the same extent, but very fair critique
And PSPrices for playstation store
“Do you have any games on your phone?”
Yeah, I don’t know if I’ve used a PC game disk since I was playing Myst or the Spider-Man 2 (OG) demo
I really appreciate games like Dishonored, where you have massive levels to explore but they’re still very tailored experiences, and each level gives you something brand new.
My one gripe with Dishonored is that the way runes, bone charms and money (the main upgrade materials) work encourages you to explore every nook and cranny of each level. While some may like that, I’d prefer to find a fun way to reach my target and then on future playthroughs I could find another dozen completely distinct routes, making every run feel fresh.
That whole second paragraph has nothing to do with your point, I just felt like mentioning it.
Yeah I love 2D platformers, but can’t get into 3D. I did enjoy Super Mario 64 when it came out, but on replay I find it’s often finicky and hard to control, simply because of the 3D format.
Give me some Celeste any day though
While I don’t disagree, when I eventually get a PS5 I plan to get the disk version, simply because I can often get disk games second hand for a fraction of the price that they are on the playstation store
YouTube is trash, and if a viable alternative were to exist then I would switch in a heartbeat.
But I’m all about convenience, so until that alternative exists, if I have to give some money to YouTube to have that convenience, I’ll do it.
Lucas Pope is an incredible game designer. I’m very excited to see what he comes up with next
I actually like cryptocurrency and think it has many good use cases, but this is not one of them. Crypto is designed for trustless, decentralized systems. Steam is centralized, so there’s no need for that trustless economy.
If there were ever a similar library which was open source and run by the people, then potentially crypto would be viable for that system, but for Steam it’s simply unnecessary.
You call it genocide, I call it birth control
The Genophage was right, and you and paragon Shepherd can go suck some morally uptight bollocks.
Even when I’m playing paragon, I will generally go renegade options when the Genophage is involved, since I wholeheartedly believe it was the correct choice.
I remember once playing XCOM: Enemy Unknown. I was assaulting a medium-sized UFO, and I’d reached the front door.
Hesitant to just run in through the front door, I sent half of my party round, so they could break the wall on the other side and flank the enemies inside.
It took a few turns to maneuver my forces round the side of the UFO, and as I did so, an alien squadron spotted my three guys on the door, and they started blasting. With my flanking team still well out of range, I had to sprint them forward to help - right into even more aliens.
My men got decimated. Six turned into four, then three, until only two men remained against well over a dozen dangerous aliens. And so remain they did. Thomas Bassoon and Eduardo Garcia were immortalized as legends that day, as they fought off multiple alien squads with just the two of them.
When XCOM 2 rolled around, with a notable time skip, these were the two soldiers I grandfathered in. Two veterans, here to fight the aliens once more.
Side note: In the tutorial for XCOM: Enemy Unknown, your squad of four is scripted to only have one survivor. Eduardo Garcia was that survivor.
Notably, 22 minutes from when you see the nomai statue. So the commenter could have spend over an hour in the tutorial area, and then quit before experiencing much of the actual game
Never played the game, but I do love the soundtrack
Batamas geo
Actually technic pack would probably make this list for me. No modpack, Minecraft or otherwise, has transformed a game in such a way I love.
Probably the reason I got into Satisfactory so much when I tried that out.
I definitely seem to have gotten lucky with that. Were the issues performance related or something else?
On Ori and the Blind Forest - if you generally enjoy platformers, I would encourage you to give the sequel a shot, Ori and the Will of the Wisps. I played BF years ago and like you, I bounced off it. Then a couple of years back I tried WotW and loved it.
I subsequently went back and retried BF, and I realized that every issue I had with the gameplay had been fixed in the sequel.
The story of the first game only factors into the second game in minor ways, so you’ll be fine if you skip it.