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Cake day: June 29th, 2023

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  • Stepos Venzny@beehaw.orgtoAsklemmy@lemmy.mlMust-play Ubisoft games
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    7 months ago
    • Rayman Origins
    • Splinter Cell: Chaos Theory
    • Prince of Persia: The Sands of Time

    I actually don’t like any other Ubisoft games enough to put on a list next to these three. That’s not to say everything else is bad, just that the okayness of other things I like kind of blurs together and makes it impossible to say one is better than another.




  • I actually totally sympathize with that critic from your clip and don’t think there’s anything dishonest or otherwise cognitively dissonant about that review. There’s nothing I can spend more time complaining about than something I really enjoy because I naturally fixate on things that stand out about a given experience and the flaws are what stands out in something that’s overall very good.

    I would never in a million years rate that particular game a 9.1/10 but that’s just me and the critic valuing different aspects of design different amounts.




  • Prior to dlc, games were released in what was considered a finished state though.

    Not really. Games were updated back then, too, it just meant the physical copy someone bought later was more up-to-date than the physical copy someone got earlier. Usually it was just bugfixes but a more visible example that’s pretty well known is Ocarina of Time’s 1.2 release that censored blood by turning it green and removed an Islamic prayer sample from a piece of its background music.

    And there were absolutely games came out with unforgivable major bugs back in the day, a top-of-my-head example is that Battletoads on the NES actually can’t be beaten in two player mode because after a while the controls will just stop responding. Admittedly it was less common then in major releases than it is today but that’s less because patches exist and more because new games are more complex than old games so there are more opportunities per game for something to go catastrophically wrong.

    The ability to patch games that have already been released really is only a good thing.


  • I’ve absolutely died as a result of bad dialogue choices but that’s just role playing; sometimes something you might choose to do can only logically result in your death and I, for one, am happy to be given that choice. I’ve straight up deleted a character profile with lots of progress because there was no in-character way not to do the thing that would kill me in dialogue. That game over is just that character’s canonical ending as far as I’m concerned. He couldn’t not shit-talk that god, that god couldn’t not erase him from existence out of spite. If the game had not provided me with an option to shit-talk the god, I would have been annoyed that none of the dialogue options were true to my character.










  • I beat Tears of the Kingdom without doing any main quests at all after getting to the surface, which I didn’t realize going in would mean beating it without the paraglider. It changes everything about how you approach movement and even a lot of the combat when you don’t have that crutch to lean on.

    I accidentally created a speedster pacifist in Oblivion, building the crap out of my speed and acrobatics and neglecting the archery and stealth I had planned to specialize in so I just had to rush through dungeons stealing all the treasure and weaving between an ever-growing web of enemy attacks. By far the best Oblivion character I ever made.


  • It’s a part of my most hated trend in the video game industry: video games that are ashamed to be video games so they try to fool you into thinking they’re a more “respectable” art form like TV shows or movies. The mainstream hype we’re seeing is probably that it’s popular with Naughty Dog fans rather than Final Fantasy fans.

    I wish these types of games would at least consistently ape more interesting TV shows and movies. Alan Wake seems like the only one that didn’t aspire to be something forgettable. I don’t even like Twin Peaks but at least it’s an identity.

    This game is okay enough that I’m probably going to eventually finish it but I don’t think I’d ever feel tempted to start it again even if somehow every other option available to me were objectively worse because at least some of what’s left would be memorable enough to care about.

    In general, the graphics are roughly the same as FFXIV.

    The graphics are apparently deceptively good. Not immediately jaw-dropping for us lay people like the series is known for but more of a technical quality. I thought it was underwhelming on first glance but I admit I enjoy the things that video brings up now that I’ve started paying attention to them.


  • The only point in the numbered series where I’d say you should play a different one first is IX, which plays on nostalgia for the aesthetics and tropes of I, III, and V as a part of the cozy vibe it’s going for with its setting. And note that VII Remake is not actually a remake of VII and thus not a part of the numbered series, being best enjoyed by people already familiar with VII.

    Beyond those stipulations, play whatever looks coolest.