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Cake day: July 3rd, 2023

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  • A lot of people describe the first moment of the big bang as infinitely small, dense, and hot. These descriptions may approximate that first moment of existence, but they slightly miss the mark because in the very first moment of existence, size, density, and temperature didn’t exist. There was nothing to compare anything else against.

    Instead, let’s visualize that moment as infinitely same. Erase all thoughts of violent explosions happening very quickly and instead just imagine a single point of light. Not big, because size requires multiple things. Not small because it encompasses everything. Just one infinite same.

    Now, since it’s hard for us to visualize change in an infinite void that is simultaneously nothing and everything, imagine that point of light as a magical tank engine at the front of a never-ending train. And our job as conductors of that train is to get to the caboose at the end.

    The train cars could theoretically go in any order, but because we conductors are beings of time who need them to arrive on a schedule, we must visit each car in a precise order. And before we can access a car, we must make it unique by showing it something that has never been seen before.

    For the first car, this is easy. We simply show it the tank engine at the front of the train. So, the inside of the first car transforms its interior into a copy of the tank engine it’s attached to.

    But when we arrive at the second car, things are more complicated. The cars have already seen the tank engine. So, instead, we show the second car the first car. And the second car transforms into a copy of the first car and the tank engine attached to that. And inside the copy of the first car is another copy of the tank engine.

    As you can imagine, the further down we get on this train, the more this starts to get out of hand. Copies of copies of copies abound. The magic train is powerful, but as mortal conductors of time, we worry our own powers may have limits. So, to reduce the burden on ourselves, we take some shortcuts. Instead of trying to visualize increasingly long nested copies of trains inside each new car we visit, we start to conceptualize these copies as amounts, or amplitudes. When we open the door to a new car, all of the amplitudes inside resonate and interact, becoming maybe more abstract than they are in reality. They form spatial dimensions and physical properties, as mediated by fundamental forces.

    These aren’t set in stone, but determined by the lens through which we view them. And when we look through specific lenses, we see these forces causing certain repeated amplitudes to intermingle and stabilize to the point that even though all of the train copies are further nested when we step into the next car, we can recognize and identify some of the same structures, just shifted slightly in their spatial relationships since we last witnessed them in the previous car. We call these persistent formations matter. And as their shared spatial relationships cause them to cluster and coalesce, we refer to that as gravity.

    While in the early cars, this continuum of space and matter is not impossible to conceptualize, the more cars we travel through, the more apparent it becomes that these increasingly complex objects are becoming more and more isolated from each other. At every scale of amplitude, each nested car is attached to its own tank engine. While these engines can interact with each other virtually, at the end of the day, they are all just virtual copies of the train we are on. It is entirely impossible for any one of these tank engines to travel so far that it reaches the edge of its bounding box. Because that bounding box is just a lens through which we imagine overlapping traits of increasingly many very similar objects. And the more of them we imagine, the more space is required to provide the virtual framework of this lens.

    So, when we feel like we are experiencing random events in our small subsection of the universe, those events are not truly random, but instead the result of our precise position in the the universal train we’ve been virtually sliding through for over 13 billion years. The universe has become so large that it contains every possible event that could have happened in this span of time. The events are not random but calculated, and duplicated every moment so that every time we enter a new train car, two copies of our observable universe exist at a distance so far apart it’s impossible to comprehend.

    And when we observe celestial objects apparently propelled away from each other at increasing speed, they are not really being pushed or pulled anywhere. It is simply an artifact of trying to keep track of the “same” object in rapidly advancing train cars, while each car doubles in size to contain everything the previous car had, as well as everything new that might emerge from the duplication event. The celestial objects year by year, and indeed ourselves from moment to moment, are never the same thing twice. It’s an illusion brought forth by our brains being born into a cosmic flipbook.

    Even something as simple as seeing multicolored pixels on this screen is not real, but the result of virtual “tank engines” moving into the same spatial zones occupied by our retinas, which are themselves constructed of virtual trains of varying size. The reason photons move at a set maximum speed which makes them exempt from experiencing time is because they are all just virtual copies of the real locomotive which is driving the whole train. Every photon in our universe is just a make-believe copy of the very first moment of the big bang. A specter of infinite sameness.

    So, objects in our universe aren’t moving apart as much as the space between them is increasing to account for the overhead of a universe with constantly growing entropy and uniqueness. The extra space represents a boundary which limits how far light can travel and affect matter in its realm of influence. If you’re still reading this, somewhere out there, in a part of our universe so far away that light from our known universe will never even remotely reach, there is an opposite you made of antimatter reading the exact same thing as written by an opposite me. But we are only made of matter because of a virtual compression of sameness, so that antiverse may be the exact place where the curvature of the entire universe loops back around and is overlaid upon itself. And the uncertainty of photons may arise from the fact that there are two identical universes overlapped and constantly exchanging probabilities. And this may be the compressive property which allows the fundamental forces to exist in the first place. So, say hi to yourself. You’re the reason you’re here.







  • I’m planning on getting the iPhone 15, now that they’re switching to USB C. My last iPhone was an iPhone 4.

    To be honest, some of the cultish gimmicks have swayed me. The “in group” mentality of having the right color of text messages. The ability to send videos that aren’t garbage quality. The ease of having shared photo albums with people in my family who also have iPhones. I know these are mostly underhanded tactics from Apple to make their product a status symbol, but I’ve grown tired of being on the outside. Still, I’m keeping my Android as a second line for various reasons.

    There are a few hardware components that made me consider spending the money on an iPhone. The biggest one is the Lidar sensor. I don’t know of any other phone that gives you the ability to combine Lidar and camera technology to create full color 3D models of your surroundings. I can’t wait to 3D print my cat.






  • My favorite games on Android:

    1. Shattered Pixel Dungeon
    • [Endlessly replayable roguelike. Clear each floor, identify potions, drink the right one to level up so you can use better weapons and armor, keep your health high and see how deep you can get in the dungeon. Game time only advances when you move.]
    1. Slay the Spire
    • [Deck building game. Use attack, skill, and power cards to beat enemies and earn new cards, use your choice of cards, relics, potions, and card upgrades to create synergies in your deck and make it past all three acts to win the game. Deck resets when you lose (or win).]
    1. Infinitode 2
    • [Tower defense game. Stop enemy shapes from advancing to earn gold, use gold to buy new towers, upgrade your towers, and swap out various types of tower to maximize your efficiency. Keep an eye on how close enemies are getting to your base or it will be overrun before you notice.]
    1. Super Auto Pets
    • [Pocket monster-style battling game. Use a limited amount of resources each turn to buy new bitmoji animals and watch your team face off against a random opponent at the same stage of the game, keep hearts if you win, lose hearts if you lose, get better quality pets each round you progress. See if you can win ten rounds to claim victory.]
    1. Tomb of the Mask
    • [Classic-style 2D arcade game. Use the four directional controls to zip past moving obstacles, collect all the dots on your way to the exit if you can, enjoy the snappy movements and fun retro sound effects. Very reflex-driven.]
    1. Antiyoy
    • [Turn-based hexagon-tiled conquest game. Buy houses to get more income, buy soldiers and towers to protect your land, upgrade soldiers and towers to face off against enemy assets, careful you don’t upgrade them more than your income supports, enjoy the many hundreds of user-submitted maps. Single player by default, or get Antiyoy Online to compete against other players.]
    1. Mindustry
    • [Realtime strategy. Research new technologies, build mining drills, create weapons, face off against enemy forces to control the map. Steep learning curve.]
    1. Dungeon Cards
    • [Tile-based strategy game. Pick a card, help your card survive on a 3x3 grid by using the four directional controls to swap places with any adjacent card, while being careful not to pick fights you can’t win, be strategic about when you pick up weapons and potions. Don’t get caught surrounded by poisons, explosives, or enemies at the wrong moment.]
    1. Atomas
    • [Science-themed matching game. Distribute atoms around a ring, watch atoms merge and transform into larger atoms when they match, set up chain reactions of many atoms each finding their mates at the same time, careful not to fill the ring beyond its capacity. Learn the periodic table in the process.]
    1. I Love Hue
    • [Relaxing color matching game. Get a mess of jumbled tiles on a grid and swap tiles around until they form pleasing gradients along both the y and x axes. Breathe in. Hold… Breathe out.]

    Honorable classic game mentions:

    • Chess [It’s chess.]
    • Rummikub [“Rummy-cube”, compete against other players, using tiles from your hand to form “runs” (red3, red4, red5) and “sets” (red3, blue3, black3) in the playing area until a player wins by using all their tiles. At least 3 tiles per set/run, must play 30 points from your own hand on the same turn before manipulating tiles played by others.]
    • Rommy’s Gauntlet [Level-for-level remake of the Windows 95 “Best of Windows Entertainment Pack” classic, Chip’s Challenge. Tile-based puzzle game.]




  • It’s an uphill battle for sure. We gain resiliency from decentralization, but you’re right that there is a cost in efficiency. Long-term, we should work to achieve collective ownership of centralized data centers, to literally seize the means of our content production.

    But we can’t currently afford the upfront cost such an endeavor takes, even collectively. The ruling class has gone far to ensure our collective means reach not much further than the ends of our own tables. But I still have hope for what we can achieve.

    Even if we don’t yet have the resources or the efficiency, one thing we can start working on already is the political infrastructure. Obviously, the official government is laden with corruption. And we can dream about overturning Citizens United, but we shouldn’t be holding our breath. While we must keep fighting that fight, we can simultaneously devote time to learning how to govern ourselves.

    What is fair? What are rights? What is the value of a person’s time? Of a person’s life? What is a person? When does an idea stop belonging to an individual and start belonging to everyone?

    We can codify these things, and we can even make algorithms that compare our opinions on these subjects and build up logical governing rules over time to maximize fulfillment for everyone. But one thing that’s almost impossible to do is to protect our new society from corruption. We can make the perfect voting system and even if we manage to successfully detect and remove bots, the influence of capitalist ideology penetrates our zeitgeist deeply. Our TV, music, religions, and games while often poking fun at the beast are all intrinsically part of it.

    So, what do we do? I think we should accept that part of ourselves. The part that corrupts us, that loves the wars, the pollution, the lack of education. The side of our society that glorifies the billionaire class and will lash out if in mortal danger.

    Because I think you’re absolutely right. The more of a threat we appear to be, the more they will come after us. So, we need to make our endeavors look and act like theirs. Real businesses with a real regard for efficiency and profit margins.

    But instead of a CEO and a board of directors, we place an artificial intelligence. And instead of trying to maximize profits for investors, we train our AI to maximize profits for workers. And each worker gets a say in the design of the AI, in proportion to the amount of work they do for the company. The work they do is measured as a calculation of how much success they make for the company. Success being a combined metric of estimated financial profit merged with quantifiable improvement in quality of life for our customers.

    It’s not a corruption-proof system, but I think allowing real workers to collectively train an AI boss is a good way of combating the effects of corruption in realtime. If I were a worker in such a system, I would implore our AI CEO to classify any livestock in our farms as customers and workers with rights proportional to their brain sizes when compared with our own. So, making lives better for cattle on farms would directly affect the perceived value of the worker who made those changes. This might make our products more expensive when compared to a capitalist model, but if a worker implements the innovation of livestreams from all our livestock to show how fulfilled they are, and the biodiversity/ carbon capture solutions we have crafted into their environments, customers may be willing to pay for a food with less attached guilt, especially if they are entitled to larger profit shares from their own AI employers than in the capitalist model. And if our customers are perceived to be happier as a result, the workers who implemented the livestreams would be rewarded in kind.

    If capitalists can game that system by creating bots which produce quantifiable work and are compensated in kind, we can still utilize that labor. If we set the initial conditions correctly, this should result in a workless society where no human has or needs money. Because at the end of that road, no humans can find any appreciable amount of work to do, so the only purpose they serve is to be customers for the perfected AI companies. And because all efficiencies have already been carved out by the capitalist bots, the only way for the bots to make additional profit is to make quality of life improvements for the customers. We become the livestock, with all our needs met. The rich become the workers, toiling to find something to do with their money.

    And that may not seem like the perfect end, but maybe it’s the best we can hope for. The capitalists finally have all the money. But they’ve unwittingly taken part in our utopia. And we didn’t have to eat them after all. We just have to find a way of quantifying fairness.

    If we can train an AI to determine what compensation is a fair reward for any given task, both now and in the future, everything else falls in line. But maybe that’s as tautological as saying if we could only root out corruption from the US government, we could get rid of Citizens United. The horse isn’t anywhere near that cart. But hey, it’s fun to dream.