Cass // she/her 🏳️‍⚧️ // shieldmaiden, tech artist, bass freak

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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • It really depends on the sport imo. Trans women may retain some more muscle and some parts of the skeleton are largely unaffected, but muscle elasticity, hip rotation, flexibility, and endurance all end up being more dependent on hormones than birth sex in the long term. How much these things matter varies a lot from sport to sport, and the current system is not sufficient to balance these traits even among people of the same sex. Multiple leagues based on broad body types sounds reasonable, but I have no idea how complicated the rules would have to be to make it completely fair, given we already accept a great deal of unfairness currently.


  • Film grain is useful specifically in cases where you’re using lighting techniques that have to take a lot of expensive per-pixel samples. If you reduce the number of samples to save on performance, the value doesn’t converge and therefore you end up with random noise in your lighting output. Film grain is a compromise that adds random noise everywhere so that the noise in lighting is less noticeable, which looks even worse. Generally it’s combined with a sharpening filter that retains hard edges, but if overused it can definitely wash out texture detail.

    Motion blur is useful in cases where you’re using temporal effects that gather screen-space data over several frames. These generally look great if the camera stays mostly still, but if the camera is moved a bunch you might end up with “ghosting” as the previous frames’ data is used for an incorrect camera position, and motion blur lets that data accumulate before the image is clear enough to spot issues.

    Chromatic aberration is unlike those in that it’s not generally covering anything up, it is entirely an artistic effect. I think it can look pretty amazing if used subtly, but much like bloom it can very easily be overused and just get annoying instead. If you’re noticing the distinct RGB color banding at the edges it’s being used too much. But used right, it can give a lot of flair to bright lights, with a mild bit of hue shift at the edges.

    I don’t like motion blur or film grain, I think they’re both crutches and look like piss, but to a dev team given limited resources to get a game out the door, they might be the crutch that makes the game shippable. Believe it or not, both of those effects look better than what they’re generally covering up. Games are all held together with duct tape and prayers under the hood.


  • eupraxia@lemmy.blahaj.zonetoAsklemmy@lemmy.mlSo, on pronouns.
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    10 months ago

    Yeah, I think that’s pretty much all that is generally needed. I’ve had people assume but ask me first, just asking “she/her?” as a question, I respond yes, we go about our business. If you don’t want to assume, you can also pretty much universally use they/them in passing, or if it’s someone you interact with more frequently, people really don’t tend to mind if you ask.

    I mean I’m trans, I get around quite a bit in queer spaces, I haven’t met anyone who would get super mad about initially assuming pronouns rather than just saying “hey I prefer XYZ” and moving on. Generally when people react strongly to being misgendered, it’s due to ongoing conflict over their identities, having to deal with people who use pronouns to casually disregard your Identity, familial abandonment, etc. It is often a response to complex trauma from elsewhere. That’s not really your responsibility, but I’ve been there and if you can offer them any grace in those moments, it’s extremely helpful.