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The irony of complaining about lack of fast travel on patient gamers is great.
RDR2 is pretty much my all time fave because of story/character but I never liked hunting and never felt the need to do any of the myriad achievements. I really enjoyed the slow pace of the game, so often the main story feels so urgent it is totally immersion breaking to do anything other than immediately pursue your next quest objective. By contrast RDR2 there were breaks in the story that felt natural to chill in camp or explore randomly or side quest or whatever.
And most often high costs mean higher ROI. The wind farm doesn’t get continued funding precisely because it produces electricity when supply is high and hence prices are low. Electricity is not worth the same at all times; you can sell your coal fired watts when the wind speeds are low and the unit price jumps up. Instead of trying to solve the hard problem of storing electricity to fill the intermittency gap, capitalism takes the easy way out of burning fossil fuels unless you force it not to by regulating.