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Cake day: June 23rd, 2023

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  • smart_boy@beehaw.orgtoGaming@beehaw.orgI HATE “boomer shooter”
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    1 year ago
    • Rookie Level 1 Gamer: “They’re called boomer shooters because they’re old like baby boomers”
    • Veteran Level 20 Gamer: “Baby boomers thought Doom was satanic, that’s a stupid term”
    • Enlightened Level 60 Gamer: “They’re called boomer shooters because of the huge debt they owe to the original Doom modding scene and therefore “Boom”, one of the first limit-removing source ports”

  • The game itself is a workmanlike Battlefield with a few oddball choices. I hope they never “fix” the vaulting behaviour that lets you break a 20-storey fall and make massive jumps across rooftops.

    But I’ve specifically been having a lot of fun with the proximity chat. Remarkably robust, has an opt-in “broadcast your mic for a few seconds when you die” feature, and somehow isn’t a sluice of slurs / edgy crap / etc (at least in my experience).

    The anticheat news is really depressing though. Cheaters are out there and will come to this game, and EAC at least has a reputation of being quite weak. We’re not allowed to have nice things.






  • I really wish more indies could take on the no-sales policy. It’d give me tons more peace of mind to buy a game when I actually want to play it, rather than always waiting and doing weird backlog hoarding when Valve decide it’s wallet-opening-time.

    But as the video shows, the policy was a risk for Wube even back in the day – it’s an even bigger risk now that everyone and their dog expects to wait for the sale, and especially if you happen to have a game that’s not quite as incredibly popular as Factorio.



  • I really liked the priorities this game had. The endless mode (and to an extent the basic gameplay) wasn’t the strongest by city-builder standards, but the four or five “story” scenarios the game presented were all really unique and had their own twists and turns. Not incredibly replayable, but was super memorable.

    I hope the sequel understands how good this tradeoff was and doesn’t try to become someone’s forever game.