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True, but who would carry them around?
True, but who would carry them around?
I just want an easier way to give money to homeless people, without them having to depend on an electricity supply.
Ah I see, thanks for the context. Nonetheless, can’t DB take the profits from the Trucks and invest it in the Trains?
The company should still maintain the infrastructure, or pay back their consumers for every missed train. They’ve been making profit year-in year-out, the least they could do is throw some of their pocket change at the repair crew.
Wow, it’s really good. Who knew that asking a bot to provide references would immediately improve the quality of the answers?
The reply is pretty self-explanatory too. The cable exists in a 4-dimensional space.
This is a good hill to die on, and I applaud you for it.
*stabs him*
It is illuminating that the problem isn’t actually wanting to drink whilst driving, but just to pass the time faster when commuting home. The problem is how Americans have designed their cities, not drinking.
Edit: People, not Americans. Freudian slip.
Guy is genuinely amazing, agreed.
Mine too. But I stayed as I watched him compete and fail with his peers, reach their level through sheer force of will, and then come into his own.
I stayed because that world has fought 4 world wars in a very short amount of time, mostly with child soldiers and the wounds of the last war are still fresh.
I stayed because of the coup d’etat that threatened the destruction of the whole village was subverted in the worst way possible, and the redemption arc that led up to its revelation bore out throughout the entire series.
I stayed because even the worst of the worst were still redeemable in the eyes of this single child who grew up ostracized from the community he was raised in. They say that the child who is not embraced by the village will burn it down to feel its warmth, and it’s a path he could have chosen, but didn’t.
No parents picked him up from school, other kids were encouraged to stay away from him, and instead of feeding the monster inside of him by giving in to the despair and loneliness, as many of us would, he chose unwavering love and camaraderie in face of adversity.
Naruto breaks my damn heart, and I’m inspired by his example every day. Yes I know it’s a child’s cartoon.
I say go for it, and if he offers you a ride in his car… I say, take it.
thats really not helpful
Kenshi. Though usually that means that your corpse was found by slavers, nursed back to health, and its up to you to find replacement limbs and then crawl/hobble/run away from the camp when no one is looking
The same can be said for Naruto fans, or Bleach fans, or any fandom with a long-lasting history.
People roll their eyes because they watch an episode or two and think “this is basic level convoluted drama”, and they’re completely right. But they haven’t seen the history, the implied context to which these dramas came to be, and what these characters have overcome to get to where they are now.
me too, but it was my third leg instead
I really want this for a lot of games. GTA5 became this absolutely beautiful spectacle of a game once I had the ability to control the flow of time. Something beautiful about launching a rocket and watching it crawl to its destination under the twinkling sunlight, past the unsuspecting bypassers who barely have time to register that something is up. Breathtaking game.
I’d like to see a tighter Zelda/Link fusion, where Zelda’s time powers are weaved more into Links combat.
A hard game where Link dies and dies and dies, but Zelda keeps rewinding time and bringing him back to life, where he learns from his mistakes (similar to PoP:SoT).
As the game progresses and the combat gets harder, Link gains the ability to slow down time in order to better plan his attacks as they happen. He’s not moving super fast like the Flash when time is slowed, for he is slowed down too, but he can simply react better; dodge a sword by anticipation, plan a jump off an enemy’s head with better timing, turn a dodge under a weapon into an attack in the same stride, all the while preserving his momentum.
By the end of the game, he can literally stop time, and he does so endlessly at the game credits, as its the only way to free Zelda from her time prison. Zelda and Link effectively switch places, and the next game is Zelda trying to free Link
There are penalties for carrying cash. One is the time burden of withdrawing it, the other is that if your bank has fees for more than X withdrawals a month then you will be deincentivized.