“We believe RPGs are big … So we always believed the audience was there,” says Adam Smith

  • stopthatgirl7@kbin.socialOP
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    10 months ago

    To this day, I really wish BioWare had iterated on their mechanics in Mass Effect instead of trying to make it more of a shooter in RPG clothing. I liked how certain classes could only wear certain armor or use certain weapon types, and how you had more choice in how your Shepard was built.