“We believe RPGs are big … So we always believed the audience was there,” says Adam Smith

  • raccoona_nongrata@beehaw.org
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    10 months ago

    Or a promising game enters early access and gets bought out by Tencent who tries to hyper-monetize and if they can’t they just kill it.

    I still mourn Last Oasis, that game had so much potential. It 30,000+ players in the first months and was so much fun, but the devs sold to Snail Games and it died a slow, stupid death before even getting out of EA.